Updating the UI
Main Menu Updates
I updated the font in the main menu to be Nightmare AOE. I also adjusted the animations for each button. When the user scrolls over the buttons, they grow larger and shift to blue if they are orange buttons for game play choices, The quite button shifts to a brighter red, and the grey only enlarges.
The main menu was adjusted with Unity by hand dragging the various elements.
Pause Menu Adjustments
The pause menus are only editable by code. So far, I have adjusted the font and basic colors of the buttons. When inactive, they are orange, when scrolled over they are blue. There is an odd transparency currently appearing at times when the game runs. This error does not always occur.