Menu Layout, Colors, and Sound Integration
For the final release of the game, I worked with the team to design the in game menus
and UI. The UI is controlled both by GUI and code. The main menu is the only
menu created using canvas and button elements. The other menus utilize coding.
The coding offered a large challenge with less control over smaller details,
such as shadow, but worked better to meet certain demands of our code. To tackle the challenges presented by the code, I worked along side Lauren and Lance to complete any adjustments. I also worked with Lauren to integrate sound with button clicks.
Main Menu
In Game
In Game- Tutorial
Cut Scene
Level Menu
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