Sunday, February 8, 2015

Contract

Binary Biters Contract 


For the project I intend to: 
  • Design and tailor the UI/UX layout and create a UI Kit, with the aim being to match visual art style 
  • Coordinate with the UI/UX developer to match direction, style, and understand implementation limitations 
  • Help to create/design audio assets, working to match the game's feel to create a coherent experience. 
  • Facilitate weekly group meetings and coordination with our mentor, Gracie. 
  • Keep the group motivated and productive 
Major Mile Stones:
  • 2/5/15 (Initial Working Prototype) 
  • 2/26/15-Fully functional rough UI/UX 
  • 3/24/15-A more polished UI and finalized UI Kit 
  • 4/9/15- Sound research 
  • 4/30/15- Fully finished sound implemenation 
  • 5/7/15 (Final Deliverable) 
These objectives will alter based on development and team needs.

I will flex as necessary to push production forward.

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